Showing posts with label Sega Master System. Show all posts
Showing posts with label Sega Master System. Show all posts

Saturday, January 21, 2012

Sega Mega Drive Adaptor and the Ridiculousness of 80s Sega Stuff

I fished another thing out of the Omocha Souko junk bin the other day: the Sega Mega Drive Adaptor: AKA yet another peripheral to add on to my already monstrously bloated Mega Drive confabobulatorionation.That, my friend, be a whole lot of Mega Drive. And I ain`t even put the adaptor on it yet.

I think this latest acquisition of mine provides a rather decent (and, for only 300 yen, cheap) way of illustrating the complexity of playing games on Sega Consoles from the 1980s.

To begin with it perfectly illustrates Sega`s Mega Drive-era policy of making you buy what amounts to almost an entirely new console to attach to the Mega Drive every time they introduced some new feature. In the adaptor`s case that new feature was backwards compatability with the Mega Drive`s predecessor, the Sega Mark III (AKA the Master System).

Note the complexity. If I want to play a Mark III game, I have to take the 32X attachment off. If I want to play a 32X game I have to take the Adaptor off. If I`m feeling really frisky and just want to, you know, play a regular Mega Drive game, then I have to either take the adaptor off or leave the 32X on. Everybody got that? Good.

In addition to that, for me personally at least, it also illustrates Sega`s rather silly pre-Mega Drive policy of just making you buy new consoles all the time period, at least in Japan. First they released the SG 1000 (photo courtesy of Wikipedia because I don`t have one of these):
Then they released the SG-1000 II, which I do have and I do love it so:
Then (finally) came the Mark III:
I think all of these were released over the course of a long weekend in the summer of 1983, though I`ll have to double check that.

Anyway, since my SG 1000 II cannot play carts released for the Mark III, my acquisition of the adaptor means that I can finally play the one Mark III game that I possess, baseball:
After only about 3 hours of fumbling around, PRESTO! My Mega Drive was conveniently switched from ready-to-play-32X games mode to ready-to-play-Mark III games mode:
I have to admit that I really like this adaptor. I think it looks rather sleek:
I also like the fact that the Mark III carts stick WAY out of it. No wait, I hate that fact. It means that I have to take them out every time I want to put the thing back on its shelf because the whole contraption with the CD, Mega Drive, adaptor and Mark III cart is almost waist-high.

At least it looks neat though. Yet another piece of weird 80s video game history from Japan.

Tuesday, October 11, 2011

Mega Bargain of the Day: Sega SG-1000 II Console

I`ve had a string of good luck at Omocha Souko over the past week and in this post I thought I`d introduce yet another one of my finds: the sexily named Sega SG-1000 II.

I found this one in the junk section, which has been unusually well stocked recently. It cost me 500 yen (about 7$), 300 for the console itself and 100 yen each for the controllers.

This is one of those consoles that I have been trying to find a cheap copy of for a long time. They are much harder to find than Famicoms are. They had one at Mandarake a few months ago that was semi-complete for 6300 yen, which I came very close to buying before someone else beat me to it. Having just bought one for less than 1/10th that much, I`m glad they did.

This one is a bit worn and dirty, but I kind of like that. It looks like it has been well used, but not over-used to the point that something has broken off of it. That is the perfect amount of wear in my books.
This is one of those early Sega consoles that doesn`t get much attention. The first time I saw one I thought it was the Japanese version of the Sega Master System, but it isn`t. The Sega Mark III, which looks almost exactly the same as the SG-1000 II on the outside, is the Japanese version of the Master System (or, more accurately, the Master System is the overseas version of the Mark III).

The SG-1000 II is an earlier console based on an even earlier one, the SG 1000, which was released in Japan on the exact same day as the Famicom (July 15, 1983, mark it on your calenders).

I kind of like the look of it. Clumsy but in an understated way. The controllers are extremely spartan in design:
They snap right on to the sides of the console, which is kind of handy. As with the Famicom they made the mistake of having the controllers wired into the back of the console instead of the front, which significantly reduces the distance from which you can sit and use the console.

Perhaps its most interesting feature from an aesthetic perspective is the little piece of video game literature stamped on the surface:

`A fun packed console designed for simple operation. This computer video game with its distinct images allows you to enjoy the maximum in playing satisfaction. Its colorful gameplay is sure to test your skills, sharpen your reflexes and greatly expand your imagination.`

The English is grammatically correct, indicating that it was at least proof read by a native speaker before they started churning them out of the factory. I love the fact that it nonetheless remains a literal translation of the original Japanese in which it was undoubtedly first composed, rendering the resulting English prose clumsy and hamfisted but in a charming sort of way.

Anyway, I also found a game to go with it, the Pro Baseball Penant Race, that I also found in the junk box.
Being new to the whole vintage Sega scene I just looked at the back of the packaging and saw a picture of a console that looked like the one I was buying so I didn`t actually read the fine print.
The console in that picture is actually the Sega Mark III, which as I mentioned above looks almost exactly the same as the SG-1000 II. If I had looked carefully I would have noticed the writing in the white box near the top which says `Cannot be used with the SC-3000 or SG-1000 series`.

So once again I am left with retro game stuff that I cannot test because I don`t have anything to test it with (nor do I have an AC adaptor or RF switch). This is becoming a growing theme in my collection, with my new Super Cassette Vision games (no console) and my Cassette Vision console (no games). Anyway, someday I`ll get the stuff I need to test this baby out!

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