
Carts on post-Famicom consoles, however, have been kind of hit and miss. I thought I'd use this post to look at a few post-Famicom cart designs.
Lets start off with the Famicom's successor here:

They then left the plans on someone's desk, quietly slipped out and were never seen again. Nintendo, unaware of these shenanigans, went with that design.
This is the only theory that can account for the awfulness of the Super Famicom cart, both from a functional and an artistic point of view.
On the functional side, these things are huge and impossible to store. The top of the cart is curved which makes it impossible to stack them on top of each other.
On the artistic side, the carts are ugly. Their greyness is overwhelming. Why is the label so small? Why did they put that grooved recess in the front of the cart? Just to give them an excuse not to make the label bigger?
Damn you, mischievous vandals from 1989!!
Anyway. I hate Super Famicom carts.
Nintendo followed that up with these:

Artistically, the fact that the label takes up more of the front of the cart is a plus, but these aren't really that different from the Super Famicom carts other than that. The grey is still overwhelming and the label is still too small for my taste.
Meanwhile, away from Nintendo Headquarters, the folks over at NEC (who employ a night guard to keep the vandals out) got things right:

Also: these aren't grey. Points, NEC, points!
Sega, not to be outdone, also got things right:

Related Posts:
-The Aesthetics of the Famicom Cart