Technically this is an SG-1000 game, but it can also be played on the Mark III. I have both so its no biggy, but I tried it out on my Mark III for a few minutes. I love the graphics. Very cool.
An old Japanese video game console sits in my living room and I write things about it here.
Showing posts with label Sega Mark III. Show all posts
Showing posts with label Sega Mark III. Show all posts
Thursday, July 12, 2012
Sega My Card: Hero
Technically this is an SG-1000 game, but it can also be played on the Mark III. I have both so its no biggy, but I tried it out on my Mark III for a few minutes. I love the graphics. Very cool.
Tuesday, July 10, 2012
Japanese Game Shops: Service is Second to None
As I recently posted about, last week I went to Kitakyushu to do some game shopping. One of the things I picked up at the Mandarake there was a loose Sega Mark III console.
The console was in their glass case right next to another old, obscure console - the Bandai Playdia. The cables for each console were in plastic bags seperate from the console.
After returning home the next day I decided to plug in the Mark III to test out a Sega My Card game that I had also purchased. Only when I went to plug it in I discovered this:
It was a pretty simple and honest mistake, when the staff member took out the Mark III console he accidentally grabbed the Playdia`s cables instead of the Mark III`s.
If this had happened at the Mandarake here in town it wouldn`t have been a problem as I could just go in and exchange it. Since it happened at the one in Kitakyushu though I sure wasn`t going to spend the time and money it took to get out there just for some cables.
So I looked up their website, found an email address for the Kokura store and sent them an email explaining the situation and asking if they could do anything.
Shortly thereafter I received a lengthy and apologetic email with a promise to mail the Mark III cables right to me.
Actions of course speak louder than words and sure enough, the VERY NEXT DAY a delivery man arrived at my door with the cable! They had gone to the expense of sending it courier rather than regular mail!
When I opened the box not only did it have the cables well-packaged in tons of bubble wrap (pictured above) but it also included a one-page letter of apology. This wasn`t a form letter either but one that had been personally written to me by one of the store`s staff.
So that is another big thumbs up for Mandarake!
Thursday, February 16, 2012
Listening to Wall of Voodoo and Writing About the Sega Mark III

Well, not having the console is, I suppose, a decent excuse. At any rate, I no longer have to worry about that sort of thing.
It came in a lovely box:
`If only we were compatible....` He says, a puff of cigarette smoke emanating from his cartridge slot.
`We just weren`t made for each other.` She says in a voice of resignation, turning away on her side.
OK, enough of that. These posts are getting too avant garde for a video game blog. Lets just end by saying that I do like this new console of mine.
Saturday, January 21, 2012
Sega Mega Drive Adaptor and the Ridiculousness of 80s Sega Stuff
I think this latest acquisition of mine provides a rather decent (and, for only 300 yen, cheap) way of illustrating the complexity of playing games on Sega Consoles from the 1980s.
To begin with it perfectly illustrates Sega`s Mega Drive-era policy of making you buy what amounts to almost an entirely new console to attach to the Mega Drive every time they introduced some new feature. In the adaptor`s case that new feature was backwards compatability with the Mega Drive`s predecessor, the Sega Mark III (AKA the Master System).
Note the complexity. If I want to play a Mark III game, I have to take the 32X attachment off. If I want to play a 32X game I have to take the Adaptor off. If I`m feeling really frisky and just want to, you know, play a regular Mega Drive game, then I have to either take the adaptor off or leave the 32X on. Everybody got that? Good.
In addition to that, for me personally at least, it also illustrates Sega`s rather silly pre-Mega Drive policy of just making you buy new consoles all the time period, at least in Japan. First they released the SG 1000 (photo courtesy of Wikipedia because I don`t have one of these):


Anyway, since my SG 1000 II cannot play carts released for the Mark III, my acquisition of the adaptor means that I can finally play the one Mark III game that I possess, baseball:
At least it looks neat though. Yet another piece of weird 80s video game history from Japan.
Tuesday, October 11, 2011
Mega Bargain of the Day: Sega SG-1000 II Console
I found this one in the junk section, which has been unusually well stocked recently. It cost me 500 yen (about 7$), 300 for the console itself and 100 yen each for the controllers.
This is one of those consoles that I have been trying to find a cheap copy of for a long time. They are much harder to find than Famicoms are. They had one at Mandarake a few months ago that was semi-complete for 6300 yen, which I came very close to buying before someone else beat me to it. Having just bought one for less than 1/10th that much, I`m glad they did.
This one is a bit worn and dirty, but I kind of like that. It looks like it has been well used, but not over-used to the point that something has broken off of it. That is the perfect amount of wear in my books.
The SG-1000 II is an earlier console based on an even earlier one, the SG 1000, which was released in Japan on the exact same day as the Famicom (July 15, 1983, mark it on your calenders).
I kind of like the look of it. Clumsy but in an understated way. The controllers are extremely spartan in design:
Perhaps its most interesting feature from an aesthetic perspective is the little piece of video game literature stamped on the surface:
`A fun packed console designed for simple operation. This computer video game with its distinct images allows you to enjoy the maximum in playing satisfaction. Its colorful gameplay is sure to test your skills, sharpen your reflexes and greatly expand your imagination.`
The English is grammatically correct, indicating that it was at least proof read by a native speaker before they started churning them out of the factory. I love the fact that it nonetheless remains a literal translation of the original Japanese in which it was undoubtedly first composed, rendering the resulting English prose clumsy and hamfisted but in a charming sort of way.
Anyway, I also found a game to go with it, the Pro Baseball Penant Race, that I also found in the junk box.
So once again I am left with retro game stuff that I cannot test because I don`t have anything to test it with (nor do I have an AC adaptor or RF switch). This is becoming a growing theme in my collection, with my new Super Cassette Vision games (no console) and my Cassette Vision console (no games). Anyway, someday I`ll get the stuff I need to test this baby out!
Related Posts
Mega Bargain of the Day: Pile of Super Cassette Vision Carts
The Famicom Robot: A Day in the Life of
Subscribe to:
Posts (Atom)