An old Japanese video game console sits in my living room and I write things about it here.
Wednesday, December 18, 2019
Famicomblog 10th Anniversary
Holy crap, I just realized that last week was the 10th anniversary of my first ever post on here! Time flies when you get old!
I haven't really been keeping up with the blog so much lately. By which I mean the last five years or so. I've become a father twice over during that time period and I haven't even touched a retro video game in two years. Not because I don't like them, I love them now as always, but parenting (and full time job-ing) is busy work. I like to flip through the old posts from the heyday of this blog about 7 or 8 years ago and reminisce about what having free time to play games and blog about them was like:)
Mind you, my oldest is now five years old and getting to that age where I'm thinking I might introduce him to the Famicom, which might give me something to write about on here again! Or not. The weird thing about becoming a parent is that you start thinking like your parents used to when you were a kid. I'm wrestling with all sorts of angst about whether I even want my kid playing video games. Of course the ones I had when I was a kid are great, but what if this is some gateway to him getting his face glued to a screen 24/7 like all them other young folk are?
I feel so old!
Anyway, hi everybody who is still out there! Hope you have a merry Christmas and happy new year.
Friday, May 10, 2019
Horrible Things are Happening in Nagoya's Osu
I made a pilgrimage out to the Osu neighborhood in Nagoya, which I've highlighted on this blog before. It is Nagoya's version of Akihabara in Tokyo or Den Den Town in Osaka - full of electronics, toys, cosplay, manga and other shops including of course retro games.
I fell in love with the place on my first visit almost 7 years ago, but yesterday I fell out of love with it. Terrible things are happening there. The worst of them here:
Mandarake! This used to be the best place in Osu to buy retro games. It never quite matched the shops I visited in my Fukuoka days (during the golden age of cheap Japanese retro game hunting that lasted until about 2012), but I picked up quite a few things there over the years. They had a cool basket of Famicom carts:
And back in 2014 this is what their glass showcase had - loose copies of Gimmick for 12,000 Yen (about 120$) each! I wish I had bought those! And in the back you can see the hyper rare Bridgestone and Yasuda Seimei carts.
They also had beautiful CIB stuff!
Basically until Super Potato opened up 5 years ago, Mandarake was the best place to look for rare and valuable Famicom games in Nagoya (the centre of the Chubu metropolitain area with about 9 million people, this is a big city).
So imagine my dissapointment when I visited yesterday and discovered - Mandarake was still there but their retro games weren't! They had completely removed their retro game section! All the Famicom carts from the best store in town gone! They had expanded their manga section to take over the space formally taken up by retro games (the showcases in the above photos now have vintage comics in them) and they now only stock current generation video games.
This is a huge blow to the Famicom collecting community and I'm not sure if this is limited to the Nagoya Mandarake or if they have stopped stocking retro games at their other locations (if any readers know, please comment!) I especially fear for my beloved Mandarake in Fukuoka, which I still visit once a year or so when I'm down there and have such fond memories of!
So I had walked into that Mandarake yesterday with a wad of cash that I hoped to spend on some Famicom games for my collection, and devastated by what I discovered I walked out the door, rounded the corner and went straight into the loving arms of Nagoya's Super Potato which is almost next door. Fortunately they still have retro games (it is basically what they exist for after all) but I was very disappointed by what I found there too.
A Famicom collector never goes into a Super Potato expecting to find bargains, prices there have always been on the high side for Japan. But you go there for the amazing stuff that you can only find in Super Potato - the hyper rarities and other stuff. Their showcases are almost like museums.
Or at least they used to be. I was shocked by how picked over their high end stuff was. I had noted this in a post I did after a visit a year ago, but its gotten worse since then with a lot of the higher end stuff I noted in that post having sold and not been replaced by anything of similar stature. Where Super Potato showcases once had stuff like Gold Binary Lands (200 known copies in existence) or Rockman 4s (8 copies), they are now full of a lot more mid-level stuff like CIB copies of Contra or Rockman which, while great, aren't particularly rare or exciting to see. They didn't even have any copies of Gimmick! or Punch Out Gold.
This is kind of weird. On the one hand, rare video games are flying off the shelf at Super Potato so fast they can't re-stock them. On the other, for some reason Mandarake (which had way better prices on retro games) has thrown in the towel on them. The end result though is that Osu just isn't anywhere near as good a place to hunt for retro games as it was even as recently as a year ago. Which is really disappointing!
So if you are thinking of coming to Nagoya for some retro game hunting, be forewarned that the pickings continue to get worse and worse!
I fell in love with the place on my first visit almost 7 years ago, but yesterday I fell out of love with it. Terrible things are happening there. The worst of them here:
Mandarake! This used to be the best place in Osu to buy retro games. It never quite matched the shops I visited in my Fukuoka days (during the golden age of cheap Japanese retro game hunting that lasted until about 2012), but I picked up quite a few things there over the years. They had a cool basket of Famicom carts:
And back in 2014 this is what their glass showcase had - loose copies of Gimmick for 12,000 Yen (about 120$) each! I wish I had bought those! And in the back you can see the hyper rare Bridgestone and Yasuda Seimei carts.
They also had beautiful CIB stuff!
Basically until Super Potato opened up 5 years ago, Mandarake was the best place to look for rare and valuable Famicom games in Nagoya (the centre of the Chubu metropolitain area with about 9 million people, this is a big city).
So imagine my dissapointment when I visited yesterday and discovered - Mandarake was still there but their retro games weren't! They had completely removed their retro game section! All the Famicom carts from the best store in town gone! They had expanded their manga section to take over the space formally taken up by retro games (the showcases in the above photos now have vintage comics in them) and they now only stock current generation video games.
This is a huge blow to the Famicom collecting community and I'm not sure if this is limited to the Nagoya Mandarake or if they have stopped stocking retro games at their other locations (if any readers know, please comment!) I especially fear for my beloved Mandarake in Fukuoka, which I still visit once a year or so when I'm down there and have such fond memories of!
So I had walked into that Mandarake yesterday with a wad of cash that I hoped to spend on some Famicom games for my collection, and devastated by what I discovered I walked out the door, rounded the corner and went straight into the loving arms of Nagoya's Super Potato which is almost next door. Fortunately they still have retro games (it is basically what they exist for after all) but I was very disappointed by what I found there too.
A Famicom collector never goes into a Super Potato expecting to find bargains, prices there have always been on the high side for Japan. But you go there for the amazing stuff that you can only find in Super Potato - the hyper rarities and other stuff. Their showcases are almost like museums.
Or at least they used to be. I was shocked by how picked over their high end stuff was. I had noted this in a post I did after a visit a year ago, but its gotten worse since then with a lot of the higher end stuff I noted in that post having sold and not been replaced by anything of similar stature. Where Super Potato showcases once had stuff like Gold Binary Lands (200 known copies in existence) or Rockman 4s (8 copies), they are now full of a lot more mid-level stuff like CIB copies of Contra or Rockman which, while great, aren't particularly rare or exciting to see. They didn't even have any copies of Gimmick! or Punch Out Gold.
This is kind of weird. On the one hand, rare video games are flying off the shelf at Super Potato so fast they can't re-stock them. On the other, for some reason Mandarake (which had way better prices on retro games) has thrown in the towel on them. The end result though is that Osu just isn't anywhere near as good a place to hunt for retro games as it was even as recently as a year ago. Which is really disappointing!
So if you are thinking of coming to Nagoya for some retro game hunting, be forewarned that the pickings continue to get worse and worse!
Wednesday, May 8, 2019
Fake Famicom Games? The Curious Case of Gradius Archimendes.
One of the more popular holy grails out there for Famicom collectors is the Archimendes version of Gradius. It was released in 1985 as part of a promotion by Otsuka Corporation which sold a cup ramen called Archimendes ("men" is the Japanese word for noodle so its a sort of word play, I see it accidentally written "Archimedes" in English a lot). Here is an absolutely fabulous 1980s commercial for the cup ramen (which doesn't relate to the game at all but is worth watching because holy 80s is that ever 80s)!
Customers who bought the Archimendes cup ramen could enter a contest to win one of 4,000 copies of the Archimendes Gradius Famicom game, which was not available in stores.
On the outside the cart and box is just a regular Gradius game with a distinctive triangular Archimendes sticker on the upper corner of the front. The manual is the same too, though the Archimendes version also came with a special insert that had a serial number on the front, so each of the 4,000 copies was individually numbered.
The game play is basically the same as Gradius, the only difference (which is kind of awesome) is that the power ups in the Archimendes version are shaped like Archimendes cup ramens.
The game is massively popular among Japanese Famicom collectors (less so it seems with foreign collectors, I was surprised at how little has been written about it on the internet in English when doing background research for this post). It is among the most expensive Famicom games out there, I've seen loose copies for sale in the 50-60,000 Yen range at Super Potato, and complete copies with the serial numbered inserts are more in the "If you have to ask, you can't afford it" price range.
I've wanted one for a long time and have scoured Yahoo Auctions listings for a decent copy at a decent price for years, but thus far it continues to elude me. What this experience has done for me though is to question the legitimacy of a lot of the copies of the game I see in those auctions. I'm pretty sure that half of them that I see are fake.
Fake Famicom games are actually pretty rare. Since video game collecting has taken off as a hobby companies in China have been cranking out fakes of expensive NES titles which I see on Ebay all the time, but I hadn't been aware of any similar Famicom ones. Of course there are boatloads of pirated Famicom carts out there, but here I'm talking about ones that are designed to look like the real thing and rip off people who think they are buying a real version of an expensive game. I'm pretty sure the same producers making NES fakes are now making fake Archimendes games.
My suspicions - and at this point they are just that, I don't have a fake game in my hands right now to prove it - are based on two things I've observed.
First is the fact that of all the expensive Famicom games out there, Archimendes is probably the easiest to fake (except maybe the gold versions of Rockman and Binary Land which can of course just be painted that way). Regular Gradius carts and boxes are extremely easy and cheap to find and to make a physically convincing fake all you need to do is print a couple of stickers and you are done. So you can avoid going to the expense and time of trying to produce the cart and box, which is the most difficult part.
The fact that the game play is different from the regular Gradius adds a twist, but its actually also easily overcome since they've been making boards for pirated games for decades now all they have to do is make some for that and slip them into a Gradius cart and boom - you've got a convincing fake that could only be detected by someone actually opening the cart up and looking at the insides, something most owners would be reluctant to do with such an expensive game.
A good point of comparison in this regard would be the Punch Out! Gold cart, which is also a Famicom collecting holy grail. Producing a fake of that would be way harder since the regular version of that game is in a completely different cart with a completely different label. I'm sure a dedicated faker could with enough time and money produce a fake Punch Out cart, but it would be way more difficult. Getting the cart to look right, with the right plastic, the exact right color, the exact right texture and then doing the same with the labels is not only time consuming but also opens you up to leaving tell tale signs of the cart being fake with everything you have to reproduce just right. Having the legit carts already made for you, as with Gradius, reduces your workload and odds of detection by 95%. Punch Out! Gold is also complicated by the fact that it has an unusual cart shape, which most other Famicom carts didn't use.
Second is the fact that Gradius Archimendes seems to show up in Yahoo Auctions listings way more often than any other similarly rare and expensive (but harder to fake) game. Most of them with the same level of rarity aren't usually available on Yahoo Auctions at any given time and only pop up every once in a while. But Gradius Archimendes is almost always available, and often both CIB and in very nice condition, which is extremely unusual (with most other rarities its way more common to just find them loose rather than CIB and with a bit of wear).
Again a comparison with the hard-to-fake Punch Out! Gold cart is useful. 10,000 copies of that cart were distributed back in the day as a prize, so there are more than twice as many of that game in existence as there are for Archimendes. You would thus expect it to be about twice as easy to find. But it isn't. I've been watching both for years and usually Archimendes is as easy or easier to find on Yahoo Auctions. Right now there are two copies of both games listed, but both of the Archimendes ones are CIB, while only one of the Punch Out! Gold carts comes with the box (but no manual, the other is completely loose). This could be coincidence, but actually its pretty much always like that, despite being rarer its much more common to find complete copies of Gradius Archimendes than complete copies of Punch Out! Gold on Yahoo Auctions, which makes no sense. Since the beginning of this year there have been 11 recorded sales of Archimendes on Yahoo Auctions, 8 of them being CIB, and 10 of Punch Out! Gold , only 4 of which were CIB, so Archimendes has been slightly more available loose and much more available CIB despite there being 6,000 less copies of it out there.
Lets take a look at those two copies of Archimendes available now, because they both raise eyebrows. This one here ends in a few days and bidding is already over 50,000 Yen. I find it quite suspicious:
It is complete and the cart is in perfect condition. OK, you might say, that in and of itself isn't suspicous since there are probably at least a few copies of this game which have survived in mint condition. But there is a red flag to be found in the insert containing the serial number (this is in the lower right of the four things in the photo, I put a larger close up of the photo from this listing at the top of this post). It looks legit except for one thing: no serial number! The serial number is supposed to be stamped on the bottom of the yellow portion, Super Potato put a photo of one they had on their Twitter feed a couple of years ago and you can see the serial number stamped on it here. The missing serial number isn't conclusive evidence that it is a fake, I've seen it suggested on Japanese sites that ones without the serial numbers may have been given out to employees as gifts, but comments like that are always very speculative and nobody ever cites a source for that rumor. At best I would say it is possible that this is legit, but the lack of a serial number (and also the lack of close up photos) would make me very reluctant to bid on this one.
The other auction is this one here. Like the above one this one is in perfect condition - the cart, box and stickers all look brand new. So having two copies of an extremely rare game that are both in perfect condition available at the same time is itself suspicious. This one doesn't have the serial numbered insert at all, which is a huge red flag to me - if all the easily faked stuff survived in perfect condition, why didn't the serial numbered one? The fact that putting a serial number on it could reveal it as a fake (since a legit copy with the same serial number might exist) makes me think that is the reason why this one and the above one either don't have the insert, or have one without a serial number stamped on it.
The other suspicious thing is that this seller only has 46 feedbacks and yet with such a short history of sales has already been called out for selling fake games! The buyer in that case had purchased a copy of Magical Poppun, a very rare game for the Super Famicom, within the past six months and left the following feedback:
本日、ゲームショップで見て頂いた所、模造品だと言われました。こちらの確認不足でもあるので、返品等の対応はいたしませんが、「悪い」の評価に変更させていただきます
"Today I took the game to a game store to have them take a look and was told that it was a reproduction. The seller refused to provide a refund, saying I had not checked adequately, so I am leaving a negative feedback."
In the polite world of Japanese feedback that is a very stinging rebuke.
So the long and the short of it is that I do not have a lot of confidence that either of these copies of Archimendes is the real deal (though again I stress this opinion is expressed without the actual games in hand), and the same can be said for many of the other copies of the game I've seen up for auction on Yahoo over the past couple of years. This is one of the main reasons I've been reluctant to pick of a copy of this game for my collection. And my advice to anyone out there looking for one is to exercise extreme caution and be on the lookout, there be fakes here!
Postscript: Another Famicom game that I think raises the same suspicions, and which there are documented fakes of, is the Recca Summer Carnival 92 cart. It also shows up on Yahoo Auctions a lot, often in mint condition and, being housed in a standard black cart that there are millions of out there, isn't too hard to fake (though a bit harder, since the box is unique and it requires a label, which is where you can usually spot the fakes).
Postscript: Another Famicom game that I think raises the same suspicions, and which there are documented fakes of, is the Recca Summer Carnival 92 cart. It also shows up on Yahoo Auctions a lot, often in mint condition and, being housed in a standard black cart that there are millions of out there, isn't too hard to fake (though a bit harder, since the box is unique and it requires a label, which is where you can usually spot the fakes).
Tuesday, January 8, 2019
The Year You Stopped Being a Kid
Image Source: https://brickset.com/sets/6893-1/Orion-II-Hyperspace
Happy New Year.
We had a great Christmas holiday at my house. It was a Lego themed one for my son, who is now massively into all things Lego as I was at his age.
Having a kid who is now old enough to play with regular toys has of course gotten me into those toys as well, particularly Lego this year. In getting his presents ready I re-immersed myself in a toy world that I hadn't really connected with in decades. It was great. In addition to hunting sets that I thought he would like (the Arctic Explorer series was his favorite this year) and building them with him, I also spent hours online looking through the comprehensive listings of Lego sets on Brickset.
It was great nostalgic fun, going through the sets I had as a child. Starting with the Classic Space sets I got around 1980 or 1981, then looking at the Castle sets I got in the mid 1980s, and all the sets in between, year by year. It was all familiar, even the sets I never owned I recognized since I remember spending a lot of time looking at the catalogues and toy store shelves back then for stuff I wanted but ultimately never received!
Then as I went through year by year I found the cliff. The chronological moment at which I instantly went from having 100% master knowledge of every minute detail of every toy, to knowing absolutely zero about anything I was looking at.
For me, that point is the year 1987. The year I stopped being a kid.
In the Brickset Lego list, browsing them chronologically I realized that the Orion II Hyperspace Set pictured above was the last Lego set I could remember. I think I was given it as a birthday present that year, in which I turned 11. Every Lego set on the list before that I remember. Every Lego set after it is Greek to me: I couldn't distinguish a Lego set released in 1988 from one released in 2008 ( my entire childhood Lego collection was secretly disposed of by my mom in 1993 incidentally, I've never totally forgiven her for that).
Its the same across other toylines that I had been into as a kid whose release lifespan crosses that event horizon. I know every G.I. Joe released before 1987 and none after. I know every Transformer released before 1987, but none after. And so on and so forth. Without these easily searchable online databases of vintage toys I probably wouldn't have been able to remember exactly when I got out of toys, but their existence makes this possible, which is kind of neat.
Some other toy lines I have complete knowledge of because their releases occurred entirely before 1987. So I am familiar with all the original Star Wars toys and all the Gobots for example. Masters of the Universe too (I think).
This kind of makes sense. 11 years old is about when the typical kid grows out of toys. Its just kind of interesting as an adult to discover these radical points of departure in your memory where everything just suddenly stops.
1987 was a bloodbath for my toy interests, but not for everything. My video game knowledge crossed that year without much change. My video game knowledge is really patchy and has a few spikes. In the early 1980s I had a Commodore Vic 20 and I remember a lot about the games available for it. In the late 1980s I had an Apple IIC and my knowledge of games for it before and after 1987 is pretty much the same. In 1989 I got my NES and I have a pretty solid memory of the games from the period about 1989-1992 for that one, after which I kind of got tired of the system and my video game knowledge enters its dark ages. I never got an SNES so that entire generation is just an empty slate (discounting what I've learned about it since getting my first Super Famicom back in 2009). Then in 1998 when I was in my early 20s my room mate got a Nintendo 64 and my video game knowledge experiences a renaissance.
Comic books and baseball cards also survived the 1987 barrier for me, I guess because it was socially acceptable for teenagers to like those things.
This knowledge creates a new year for me to not really look forward to: 2025. My son will turn 11 that year and stop being a kid like I did back in 1987. So I only have a few more birthdays and Christmases to give him toys that will light him up like he did this year and like I did back in the 80s. I'll have to make them count!
So anyway, looking at online toy databases, what year did you all stop being kids in? Anybody else in the class of 1987 out there?